This strategy employs an arm that can knock 2 or 4 higher
scoring balls off of the wave field and trap them under the vehicle. After
scoring these, drive to the opponents scoring hole and attempt to block it. Also
be able to capture a ball from near the starting area or the lip of the tower
in case something goes wrong.
Risks: 1. Opponent can score first/more
2. Balls could roll off the table
3. Balls could get stuck on the wave field and be unreachable
Countermeasures: 1. Use gearbox with maximum horsepower for fastest vehicle and practice driving
2. Build the machine so it traps the balls as soon as they fall
3. Build the arm so it knocks the balls forward and directs them straight down into the mechanism that catches the balls
Figure 1: Basic strategy for the "Hand of God"
Figure 2: Solid Models of the "Hand of God"

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